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ÃâÇ°¸í | Eco-Creation | ||
TITLE | Eco-Creation | ||
ÃâÇ°ÀÚ | ¿øÁ¾ÈÆ | À̸ÞÀÏ | wonjo10326@skku.edu |
ÃâÇ°ºÎ¹® | ¼ºñ½ºµðÀÚÀÎ | ÃâÇ°ÀÚ±¸ºÐ | Çлý |
Á¢¼ö¹øÈ£ | 13SZ0013 | Á¶È¸¼ö | 576 |
ÃâÇ°¼³¸í | |||
º» ¼ºñ½º´Â Eco-bagÀÇ ±¸¸Å ¹× »ç¿ë ÇàÀ§¸¦ À¯¹ßÇÏ¿© ȯ°æÀû °¡Ä¡¿Í ±âºÎ¸¦ ÅëÇÑ ³ª´®À̶ó´Â »çȸÀû °¡Ä¡ ±¸ÇöÀ» ÇÙ½ÉÀ¸·Î ÇÑ´Ù. ±¸¸Å ÇàÀ§¸¦ À¯¹ßÇϱâ À§ÇØ 'Design Contest'¶ó´Â Ç÷§ÆûÀ» ÀÌ¿ëÇÏ¿© ´©±¸³ª µðÀÚÀ̳ʷΠÂü¿©ÇÒ ¼ö ÀÖ´Â Eco-bag Design Contest°¡ ½ÃÇàµÇ¸ç ÀÌ´Â °ð ¿ÀÇ µðÀÚÀÎÀ» ÅëÇÑ ´Ù¾çÇÑ µðÀÚÀÎ ¼Ò½º¿Í ³ôÀº Ç°ÁúÀÇ Eco-bag Á¦°øÀ» °¡´ÉÇÏ°Ô ÇÑ´Ù. ¶ÇÇÑ, ¿Â¶óÀÎ À¥ÆäÀÌÁö¸¦ ±¸¸Å ä³Î·Î ÀÌ¿ëÇÔÀ¸·Î½á °í°´ÀÇ Á¢±Ù¼ºÀ» ³ôÀδÙ. »ç¿ë ÇàÀ§¿¡¼´Â ºñ´ÒºÀÁö³ª Á¾À̹é°ú °°Àº ÀÏȸ¿ëÇ°ÀÇ »ç¿ëÀ» ÁÙ¿© ȯ°æ¿¡ ±â¿©ÇÑ´Ù. ÀÌ·± ÇàÀ§¿¡ Eco-point¸¦ ºÎ¿©ÇÏ°í, Àû¸³µÈ Eco-point´Â ¿Â¶óÀλ󿡼 Eco-BagÀ» À籸ÀÔ Çϰųª ģȯ°æ Á¦Ç°À» »ì ¼ö ÀÖ´Â Eco-market¿¡¼ ÀÌ¿ëÀÌ °¡´ÉÇÏ´Ù. ¶ÇÇÑ, ¿À·¡µÈ Eco-bagÀÇ ±âºÎ´Â ³ª´®À̶ó´Â »çȸÀû °¡Ä¡¸¦ ½ÇÇöÇÑ´Ù. µû¶ó¼, º» ¼ºñ½º´Â 1) ģȯ°æ°ú ³ª´®À̶ó´Â °¡Ä¡ ¸ðµ¨¸µ 2) Eco-bag ±¸¸Å ¹× ±âºÎ, Eco-point Àû¸³, Eco-market ÀÌ¿ë µîÀÇ ÇàÀ§ µðÀÚÀÎ 3) Á¢±Ù¼ºÀ» °í·ÁÇÑ ¿Â¶óÀÎ ÅÍÄ¡Æ÷ÀÎÆ® µðÀÚÀÎ 4) Design Contest¸¦ ÅëÇÑ Áö¼ÓÀûÀÎ »õ·Î¿î °æÇè Á¦°ø ¹× °ü¸®°¡ µðÀÚÀÎ µÇ¾ú´Ù. |
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DESCRIPTION | |||
This Service is based on realizing ecological and social values. First, we use ¡®Design Contest¡¯ for inducing people to buy eco-bag. Anyone participates in the ¡®Design Contest¡¯. This event would realize the open design which leads to variable sources and high quality of eco-bag. Plus, we use the webpage for the eco-bag and it enhances the customer accessibility. In the period of usage, ecological values emerged from reducing disposable products like vinyl. Moreover we add the eco-point system for someone to use the eco-bag in place of vinyl. Points could be used in the eco-market where contains many eco-products and purchased the eco-bag again. Furthermore, we could realize the social value through donating the used eco-bag. Therefore, this Service is designed 1)Value Modeling like Eco and social values 2)Activity Design like purchasing and donation 3)Touch Point design which considered accessibility 4)Sustainable experience deliver and manage through ¡®Design Contest¡¯ |